Developers working on the next-gen consoles have alleged the PlayStation 4 is 50% faster than the Xbox One.
Anonymous sources talking to Edge-online have called the differences “significant” and “obvious”, noting that memory reads on the PS4 are 40-50 percent quicker than the Xbox One, with an ALU (Arithmetic Logic Unit) that’s around 50% faster.
Another source claimed that this close to launch that “the hardware isn’t locked”, with both Sony and Microsoft still working on the graphics drivers, though Microsoft are “late on their drivers and that has been hurting them,” though naturally these will improve until launch.
It may sound all doom and gloom for the Xbox One, but it does top the PlayStation in some ways.
“Let’s say you are using procedural generation or raytracing via parametric surfaces – that is, using a lot of memory writes and not much texturing or ALU – Xbox One will be likely be faster,”
Both Sony and Microsoft are eager for developers to take advantage of their unique features (Kinect and the DualShock 4), but developers aren’t keen to leap on board. “They really want us to make use of platform specific stuff to give their version a leg up over the other, but unless there’s a good design reason or incentive we rarely do.”